Now, Conan fans yearning for adventure on their computers have something to look forward to. North Carolina-based publisher Funcom announced today that it is developing Age of Conan: Hyborian Adventures, a new role-playing game featuring the brawny barbarian.
While the visuals did display a little slowdown in some intensive scenes, the demo averaged more than 35 frames per second, and Tharaldsen said that there was still plenty that Funcom could do to optimize and improve the frame rate.
Vaughan, ON (April 9, 2008) - Ideazon Inc., designer and developer of the Zboard?, the world′s first interchangeable keyboard designed for PC gamers, today announced its new Age of Conan Limited Edition Keyset for Zboard.
In this edition of the Clan of Conan newsletter we look into what sort of enhancements and content you can expect to hit Age of Conan in the next few weeks and months. Remember, we're working relentlessly on updating the game as often as possible, and what we have listed in the newsletter is but a part of what we're doing to the game these days.
The complaints stem from a decision to partner with IGN's Fileplanet for distribution of keys to their beta. In order for players to qualify for an AoC beta key, they have to be the proud owners of a premium membership at Fileplanet (which costs $5 per month for a year).
My adventure into Age of Conan is still only at its beginning-the player level cap is currently 80 and there is a plethora of guild and siege-related content as well as the uncountable number of quests and areas to explore-but I've already found myself enamored with the world. With continued updates and more players-even though the game already has a wide player-base- Age of Conan could continue to become a more prominent player in the MMO scene.
While Funcom is thrilled with the early success of Age of Conan, and proud of the game launching this week, the company have decided that the DirectX 10 version of the game will not ship with the initial launch. As Microsoft's DirectX 10 is undoubtedly the future of PC gaming, Funcom has decided to ship only the DirectX 9 version at launch, giving the team more time to focus on building a DirectX 10 version worthy of Microsoft's great vision for the future of PC gaming.
Anyway, to cut to the chase, I took your guys concerns and shot an email to Ole Herbjornsen our Lead Designer to ask about Itemization. Ole came back with some very encouraging news. They